gDEBugger is an advanced OpenGL and OpenCL Debugger, Profiler, and Memory Analyzer. This program lets you trace application activity on top of the OpenGL and OpenCL APIs and see what is happening within the system implementation.
CLCC is a compiler for OpenCL kernel source files.
The Open Toolkit is an advanced, low-level library that wraps OpenGL, OpenCL, and OpenAL. It is suitable for games, scientific applications and any other project that requires 3D graphics, audio or compute functionality.
ratGPU is a free OpenCL ray tracing renderer. Currently it works for 3dsmax 2010/2011/2012 but I plan to support Maya too. It also includes a benchmark. ratGPU is under heavy development, so except more optimizations in the future.
Project JOCL provides an easy to use Java binding for the OpenCL API. JOCL exposes the OpenCL API in two levels: A automatically generated low level JNI based binding and a hand written high level binding on top of the generated interfaces.
This Quadro Driver can support Windows 7 64-bit and Windows Vista 64-bit. Existing Support: 1. Support for the Open Computing Language (OpenCL) 1.0 in Quadro FX Series x700 and newer as well as the FX4600 and FX5600. 2. Supports NVIDIA SLI technology
This Quadro Driver can support Windows 7 32-bit and Windows Vista 32-bit. Existing Support: 1. Support for the Open Computing Language (OpenCL) 1.0 in Quadro FX Series x700 and newer as well as the FX4600 and FX5600. 2. Supports NVIDIA SLI technology
ViennaCL provides high level C++ interfaces for linear algebra routines on CPUs and GPUs using OpenCL.
CLBuilder is a developer tool to easily write, compile, execute and profile OpenCL kernel.
The CUDA™ architecture enables developers to leverage the massively parallel processing power of NVIDIA GPUs, delivering the performance of NVIDIA's world-renowned graphics processor technology to general purpose GPU Computing.
Fractron 9000 is a high performance fractal flame renderer for Windows. Fractron 9000 takes advantage of modern programmable graphics processors to dramatically speed up rendering.